Archive for December 20th, 2010

American Bass Hunter (Rom)

Monday, December 20th, 2010

Unlike Pack-In Soft’s mixture of RPG and arcade-style fishing, Rockstar’s In-Fisherman Bass Hunter 64 takes the route of a fishing simulation and concentrates squarely on realism. Players used to the quick and easy Zelda-style fishing game will have to invest some serious time into learning the little tricks and nuances of fishing to really enjoy this game. But once you figure it out, Bass Hunter will definitely have you hooked.

All-Star Baseball 99 (Rom)

Monday, December 20th, 2010

All-Star Baseball ‘99 is very much a baseball simulation game as opposed to the arcade thrills and spills found in Ken Griffey Baseball. What this means is realism. The game features all the stat tracking, player rosters and so on, but it also includes a valuable option that is somehow missing in Ken Griffey Baseball: create-a-player. Players can customize their own athletes, including name, height, weight, team, number, skin color, eyes, face, beard — just about everything, and then send them off to play in the big leagues.

All-Star Baseball 2001 (Rom)

Monday, December 20th, 2010

The All-Star Baseball series slides into a new season with tons of new features and gameplay details. All 30 Major League Baseball teams (with more than 700 players) play ball in each of the 30 MLB stadiums–all rendered in realistic 3-D. Players can even assemble the first ever Hall of Fame team, featuring Reggie Jackson and Nolan Ryan.

A new batting practice mode warms up players against different pitches, locations, and deliveries. Once primed, it’s time to hit the diamond for some realistic baseball action in exhibition, season, playoff, or home run derby mode. Batters choose from over 100 stances and home run swings. The advanced batting interface allows players to adjust the sweet spot for power or contact hitting. Pitchers are offered plenty of options as well, including a pitch after-touch feature that allows throwers to control the ball’s movements after release.

All-Star Baseball 2001 sports fine gameplay and graphic details, including over 400 motion-captured animations of player moves (such as hook slides and swipe tags). Gameplay adjusts to the environment as well–a player’s performance is different depending on whether the game is on grass or on turf, during the day or at night, and at home or away. A roster- management feature allows for multiplayer trades; creating, signing, and releasing players; and calling up minor-league prospects. New York Yankees broadcasters John Sterling and Michael Kay provide play-by-play and studio commentary.

All-Star Baseball 2000 (Rom)

Monday, December 20th, 2010

All-Star Baseball 2000 features 400 new motions, instant replay, an advanced batting interface and improved AI that simulates realistic player responses to conditions. There are realistic representations of players and their streaks, slumps, errors and home run swings. Four game modes.

Features

  • Over 400 new motions include over-the-shoulder catches, breaking up double plays, hook slides, swipe tags and fist pumping player celebrations
  • All-new player graphics include sunglasses, high socks and alternate team jerseys plus rain delays and airborne dust
  • All-new Instant Replay lets you to view that game-winning HR time again
  • Award winning 640 x 480 Hi-Rez ™ graphics and 3D sports engine
  • All 30 Major League teams and over 700 players from the MLBPA
  • All 30 Major League stadiums 3-D rendered down to the cut of the grass

All Star Tennis ‘99 (Rom)

Monday, December 20th, 2010

All Star Tennis ‘99 is a simulation tennis game for the Nintendo 64, PlayStation, and Game Boy Color[1] released in 1999, that was developed by Smart Dog and published by Ubisoft. The featured player on the USA and Europe versions is Michael Chang while in the French version the featured player is Yannick Noah who, has his name above the title as Yannick Noah All Star Tennis ‘99[2]. It was one of the first tennis games for the N64 and the only one for that system in the USA until Mario Tennis. It was preceded by Let’s Smash/Centre Court Tennis in Japan and Europe, for the Nintendo 64. While being one of many tennis games on PlayStation and Game Boy Color.

Airboarder 64 (Rom)

Monday, December 20th, 2010

Air Boarder 64 (エアーボーダー 64) is a futuristic hoverboard racing game for the Nintendo 64 released in 1998. It was to be released under the name AirBoardin’ USA in North America by ASCII Entertainment, but was cancelled. The reason it is thought to be cancelled is because of the quantity of levels and rushed design.

Aidyn Chronicles – The First Mage (Rom)

Monday, December 20th, 2010

Aidyn Chronicles: The First Mage is a video game developed by H2O Interactive and published by THQ. It is one of the few console role-playing games released for Nintendo’s Nintendo 64 system.

Aerogauge (Rom)

Monday, December 20th, 2010

AeroGauge is a futuristic hovercraft racing game for the Nintendo 64 released in 1998 (1997 in Japan).

Ascii’s AeroGauge runs basically along the same conceptual lines of play as Psygnosis’ Wipeout or Acclaim’s Extreme G. The main difference is that the vehicles in the game fly instead of staying a few meters over the track, so it’s possible to maneuver them in the air (unlike the previously mentioned games).

Aerofighters Assault (Rom)

Monday, December 20th, 2010

Aero Fighters Assault, known in Japan as Sonic Wings Assault (ソニックウィングス アサルト?), is a fighting airplane shooter for the Nintendo 64, released in November 1997. It pits a group of four pilots going after a fictional world-dominating organization Phutta Morgana. It is the sixth and last game in the Aero Fighters series (known as Sonic Wings in Japan) before Video System filed for bankruptcy and defunct.

The game is arcade style, meaning that the object is to go through the entire game and score as many points as possible. Points are awarded for having all wingmen survive, how many defensive countermeasures and special weapons the player has remaining, and how many hits the plane has remaining when the stage ends. In many cases, earning high point values yields unlocking a bonus mission during gameplay, with a total of 4 bonus missions in all.

There are 4 aircraft to choose from at the beginning, each with a different special weapon and missile type. Two more aircraft can be unlocked; one via push-button code, and the other by successfully completing all of the missions in the game including the bonus missions.

Aero Fighters Assault contains a two-player deathmatch option in which two players face off against each other. Additional planes can also be unlocked for the multiplayer mode based on progress in the single player campaign.

The aircrafts paint scheme for the four main characters is changeable by pushing the R-button in the selection screen.